Redis-2019-study

1. 数据类型与主从配置

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# 1. string
# string最大存储512M,string类型是二进制安全的,可以为任何数据.
# 设置键值 setex name 10 assasin

# hash hash用于存储对象,对象的格式为键值对
# 设置单个属性 HSET key field value # hset info name assasin
# 设置多个属性 HMSET key field value[field value...]
# 获取单个属性 HGET info name
# 获取全部键及属性: HGETALL key
# 获取所有键: HKEYS key
# 获取所有值: HVALS key
# 获取属性个数: HLEN key
# 判断属性是否存在: HEXISTS key field
# 删除属性及值: HDEL key field

# 2. list 列表的元素类型为string 按照插入顺序排序 在列表的头部或者尾部添加元素
# 在头部插入数据: LPUSH key value
# 在尾部插入数据: RPUSH key value
# 在一个元素的前|后插入新元素: LINSERT key BEFORE|AFTER pivot value
# 设置指定索引的元素值
# 索引是基于0的下标
# 索引可以是负数,表示偏移量是从list尾部开始计数,如-1表示列表的最后一个元素
# 移除并且返回 key 对应的 list 的第一个元素: LPOP key
# 移除并返回存于 key 的 list 的最后一个元素: RPOP key
# 返回存储在 key 的列表里指定范围内的元素 ;start 和 end 偏移量都是基于0的下标;偏移量也可以是负数,表示偏移量是从list尾部开始计数,如-1表示列表的最后一个元素: LRANGE key start stop


# 3. set 无序集合 元素为string类型 元素具有唯一性,不重复
# 添加元素: SADD key member [member ...]
# 返回key集合所有的元素: SMEMBERS key
# 返回集合元素个数: SCARD key
# 求多个集合的交集: SINTER key [key ...]
# 求某集合与其它集合的差集: SDIFF key [key ...]
# 求多个集合的合集: SUNION key [key ...]
# 判断元素是否在集合中: SISMEMBER key member


# 4. zset
# 特点:
# sorted set,有序集合
# 元素为string类型
# 元素具有唯一性,不重复
#每个元素都会关联一个double类型的score,表示权重,通过权重将元素从小到大排序,元素的score可以相同
# 添加: ZADD key score member [score member ...]
# 返回指定范围内的元素: ZRANGE key start stop
# 返回元素个数: ZCARD key
# 返回有序集key中,score值在min和max之间的成员: ZCOUNT key min max
# 返回有序集key中,成员member的score值: ZSCORE key member

# 5. hash




# 发布/订阅
# 特点:
# 发布者不是计划发送消息给特定的接收者(订阅者),而是发布的消息分到不同的频道,不需要知道什么样的订阅者订阅
# 订阅者对一个或多个频道感兴趣,只需接收感兴趣的消息,不需要知道什么样的发布者发布的
# 发布者和订阅者的解耦合可以带来更大的扩展性和更加动态的网络拓扑
# 客户端发到频道的消息,将会被推送到所有订阅此频道的客户端
# 客户端不需要主动去获取消息,只需要订阅频道,这个频道的内容就会被推送过来

# 消息的格式:
# 推送消息的格式包含三部分:
# part1:消息类型,包含三种类型
# subscribe,表示订阅成功
# unsubscribe,表示取消订阅成功
# message,表示其它终端发布消息
# 如果第一部分的值为subscribe,则第二部分是频道,第三部分是现在订阅的频道的数量
# 如果第一部分的值为unsubscribe,则第二部分是频道,第三部分是现在订阅的频道的数量,如果为0则表示当前没有订阅任何频道,当在Pub/Sub以外状态,客户端可以发出任何redis命令
# 如果第一部分的值为message,则第二部分是来源频道的名称,第三部分是消息的内容

# 订阅: SUBSCRIBE 频道名称 [频道名称 ...]
# 取消订阅,如果不写参数,表示取消所有订阅: UNSUBSCRIBE 频道名称 [频道名称 ...]
# 发布: PUBLISH 频道 消息


# 主从配置
# 一个master可以拥有多个slave,一个slave又可以拥有多个slave,如此下去,形成了强大的多级服务器集群架构.比如,将ip为192.168.1.10的机器作为主服务器,将ip为192.168.1.11的机器作为从服务器.
# 1. 设置主服务器的配置
bind 192.168.1.10
# 2. 设置从服务器的配置,注意:在slaveof后面写主机ip,再写端口,而且端口必须写 :
bind 192.168.1.11
slaveof 192.168.1.10 6379
# 注意: 分别重启主从服务
# 3. 在master和slave分别执行info命令,查看输出信息 在master上写数据
set hello world
# 4. 在slave上读数据
get hello

2. redis.config

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# Redis configuration file example.
#
# Note that in order to read the configuration file, Redis must be
# started with the file path as first argument:
#
# ./redis-server /path/to/redis.conf

# Note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5GB 4M and so forth:
#
# 1k => 1000 bytes
# 1kb => 1024 bytes
# 1m => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
# units are case insensitive so 1GB 1Gb 1gB are all the same.

################################## INCLUDES ###################################

# Include one or more other config files here. This is useful if you
# have a standard template that goes to all Redis servers but also need
# to customize a few per-server settings. Include files can include
# other files, so use this wisely.
#
# Notice option "include" won't be rewritten by command "CONFIG REWRITE"
# from admin or Redis Sentinel. Since Redis always uses the last processed
# line as value of a configuration directive, you'd better put includes
# at the beginning of this file to avoid overwriting config change at runtime.
#
# If instead you are interested in using includes to override configuration
# options, it is better to use include as the last line.
#
# include /path/to/local.conf
# include /path/to/other.conf

################################ GENERAL #####################################

# By default Redis does not run as a daemon. Use 'yes' if you need it.
# Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
daemonize yes #以 后台进程运行 默认是 no

# When running daemonized, Redis writes a pid file in /var/run/redis.pid by
# default. You can specify a custom pid file location here.
pidfile /var/run/redis/redis-server.pid # 进程管道


# Accept connections on the specified port, default is 6379.
# If port 0 is specified Redis will not listen on a TCP socket.
port 6379

# TCP listen() backlog.
#
# In high requests-per-second environments you need an high backlog in order
# to avoid slow clients connections issues. Note that the Linux kernel
# will silently truncate it to the value of /proc/sys/net/core/somaxconn so
# make sure to raise both the value of somaxconn and tcp_max_syn_backlog
# in order to get the desired effect.
# 设置tcp的backlog,其实是一个链接队列,backlog队列综合 = 未完成三次握手队列 + 已完成三次握手队列. 糟糕并发环境下需要一个高backlog值来避免慢客户端连接问题.linux内核会将这个值缩减到/proc/sys/net/core/somaxconn的值,所以需要确认增大somaxconn和tcp_max_syn_backlog两个值来达到想要的效果.
tcp-backlog 511

# By default Redis listens for connections from all the network interfaces
# available on the server. It is possible to listen to just one or multiple
# interfaces using the "bind" configuration directive, followed by one or
# more IP addresses.
#
# Examples:
#
# bind 192.168.1.100 10.0.0.1
#bind 127.0.0.1

# Specify the path for the Unix socket that will be used to listen for
# incoming connections. There is no default, so Redis will not listen
# on a unix socket when not specified.
#
# unixsocket /var/run/redis/redis.sock
# unixsocketperm 700

# Close the connection after a client is idle for N seconds (0 to disable)
timeout 0

# TCP keepalive.
#
# If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
# of communication. This is useful for two reasons:
#
# 1) Detect dead peers.
# 2) Take the connection alive from the point of view of network
# equipment in the middle.
#
# On Linux, the specified value (in seconds) is the period used to send ACKs.
# Note that to close the connection the double of the time is needed.
# On other kernels the period depends on the kernel configuration.
#
# A reasonable value for this option is 60 seconds.
# 单位是:秒,如果设置为0,则不会进行Keepalive检测,建议设置为60
tcp-keepalive 0

# Specify the server verbosity level.
# This can be one of:
# debug (a lot of information, useful for development/testing)
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged)
loglevel notice #日志级别

# Specify the log file name. Also the empty string can be used to force
# Redis to log on the standard output. Note that if you use standard
# output for logging but daemonize, logs will be sent to /dev/null
logfile /var/log/redis/redis-server.log # 日志文件位置

# To enable logging to the system logger, just set 'syslog-enabled' to yes,
# and optionally update the other syslog parameters to suit your needs.
# syslog-enabled no # 系统日志 开关是否把日志输出到syslog中

# Specify the syslog identity.
# syslog-ident redis # 指定syslog里的日志标志

# Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
# syslog-facility local0 # 指定syslog设备,值可以是USER或LOCAL0-LOCAL7

# Set the number of databases. The default database is DB 0, you can select
# a different one on a per-connection basis using SELECT <dbid> where
# dbid is a number between 0 and 'databases'-1
databases 16

################################ SNAPSHOTTING ################################
#
# Save the DB on disk:
#
# save <seconds> <changes>
#
# Will save the DB if both the given number of seconds and the given
# number of write operations against the DB occurred.
#
# In the example below the behaviour will be to save:
# after 900 sec (15 min) if at least 1 key changed
# after 300 sec (5 min) if at least 10 keys changed
# after 60 sec if at least 10000 keys changed
#
# Note: you can disable saving completely by commenting out all "save" lines.
#
# It is also possible to remove all the previously configured save
# points by adding a save directive with a single empty string argument
# like in the following example:
#
# save "" # 禁用备份

save 900 1 # 900秒内有1次改动则备份
save 300 10 # 300秒内有10次改动则备份
save 60 10000 # 60秒内有10000次则备份

# By default Redis will stop accepting writes if RDB snapshots are enabled
# (at least one save point) and the latest background save failed.
# This will make the user aware (in a hard way) that data is not persisting
# on disk properly, otherwise chances are that no one will notice and some
# disaster will happen.
#
# If the background saving process will start working again Redis will
# automatically allow writes again.
#
# However if you have setup your proper monitoring of the Redis server
# and persistence, you may want to disable this feature so that Redis will
# continue to work as usual even if there are problems with disk,
# permissions, and so forth.
stop-writes-on-bgsave-error yes # 默认yes,如设置为no,表示不在乎数据不一致或有其他的手段发现和控制

# Compress string objects using LZF when dump .rdb databases?
# For default that's set to 'yes' as it's almost always a win.
# If you want to save some CPU in the saving child set it to 'no' but
# the dataset will likely be bigger if you have compressible values or keys.
rdbcompression yes # 对于储存到磁盘中的快照,可以设置是否进行压缩存储.redis会使用LZF压缩算法 进行压缩 若不想消耗CPU来进行压缩的话,可以设置为no关闭此项功能

# Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
# This makes the format more resistant to corruption but there is a performance
# hit to pay (around 10%) when saving and loading RDB files, so you can disable it
# for maximum performances.
#
# RDB files created with checksum disabled have a checksum of zero that will
# tell the loading code to skip the check.
rdbchecksum yes # 在存储快照后,还可以让redis使用CRC64算法来进行数据校验,但这样做会增加大约10%的性能消耗,如果希望获取到最大的性能提升,可以关闭此项.

# The filename where to dump the DB
dbfilename dump.rdb # 备份文件名称

# The working directory.
#
# The DB will be written inside this directory, with the filename specified
# above using the 'dbfilename' configuration directive.
#
# The Append Only File will also be created inside this directory.
#
# Note that you must specify a directory here, not a file name.
dir /var/lib/redis

################################# REPLICATION #################################

# Master-Slave replication. Use slaveof to make a Redis instance a copy of
# another Redis server. A few things to understand ASAP about Redis replication.
#
# 1) Redis replication is asynchronous, but you can configure a master to
# stop accepting writes if it appears to be not connected with at least
# a given number of slaves.
# 2) Redis slaves are able to perform a partial resynchronization with the
# master if the replication link is lost for a relatively small amount of
# time. You may want to configure the replication backlog size (see the next
# sections of this file) with a sensible value depending on your needs.
# 3) Replication is automatic and does not need user intervention. After a
# network partition slaves automatically try to reconnect to masters
# and resynchronize with them.
#
# slaveof <masterip> <masterport>

# If the master is password protected (using the "requirepass" configuration
# directive below) it is possible to tell the slave to authenticate before
# starting the replication synchronization process, otherwise the master will
# refuse the slave request.
#
# masterauth <master-password>

# When a slave loses its connection with the master, or when the replication
# is still in progress, the slave can act in two different ways:
#
# 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will
# still reply to client requests, possibly with out of date data, or the
# data set may just be empty if this is the first synchronization.
#
# 2) if slave-serve-stale-data is set to 'no' the slave will reply with
# an error "SYNC with master in progress" to all the kind of commands
# but to INFO and SLAVEOF.
#
slave-serve-stale-data yes

# You can configure a slave instance to accept writes or not. Writing against
# a slave instance may be useful to store some ephemeral data (because data
# written on a slave will be easily deleted after resync with the master) but
# may also cause problems if clients are writing to it because of a
# misconfiguration.
#
# Since Redis 2.6 by default slaves are read-only.
#
# Note: read only slaves are not designed to be exposed to untrusted clients
# on the internet. It's just a protection layer against misuse of the instance.
# Still a read only slave exports by default all the administrative commands
# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
# security of read only slaves using 'rename-command' to shadow all the
# administrative / dangerous commands.
slave-read-only yes

# Replication SYNC strategy: disk or socket.
#
# -------------------------------------------------------
# WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY
# -------------------------------------------------------
#
# New slaves and reconnecting slaves that are not able to continue the replication
# process just receiving differences, need to do what is called a "full
# synchronization". An RDB file is transmitted from the master to the slaves.
# The transmission can happen in two different ways:
#
# 1) Disk-backed: The Redis master creates a new process that writes the RDB
# file on disk. Later the file is transferred by the parent
# process to the slaves incrementally.
# 2) Diskless: The Redis master creates a new process that directly writes the
# RDB file to slave sockets, without touching the disk at all.
#
# With disk-backed replication, while the RDB file is generated, more slaves
# can be queued and served with the RDB file as soon as the current child producing
# the RDB file finishes its work. With diskless replication instead once
# the transfer starts, new slaves arriving will be queued and a new transfer
# will start when the current one terminates.
#
# When diskless replication is used, the master waits a configurable amount of
# time (in seconds) before starting the transfer in the hope that multiple slaves
# will arrive and the transfer can be parallelized.
#
# With slow disks and fast (large bandwidth) networks, diskless replication
# works better.
repl-diskless-sync no

# When diskless replication is enabled, it is possible to configure the delay
# the server waits in order to spawn the child that transfers the RDB via socket
# to the slaves.
#
# This is important since once the transfer starts, it is not possible to serve
# new slaves arriving, that will be queued for the next RDB transfer, so the server
# waits a delay in order to let more slaves arrive.
#
# The delay is specified in seconds, and by default is 5 seconds. To disable
# it entirely just set it to 0 seconds and the transfer will start ASAP.
repl-diskless-sync-delay 5

# Slaves send PINGs to server in a predefined interval. It's possible to change
# this interval with the repl_ping_slave_period option. The default value is 10
# seconds.
#
# repl-ping-slave-period 10

# The following option sets the replication timeout for:
#
# 1) Bulk transfer I/O during SYNC, from the point of view of slave.
# 2) Master timeout from the point of view of slaves (data, pings).
# 3) Slave timeout from the point of view of masters (REPLCONF ACK pings).
#
# It is important to make sure that this value is greater than the value
# specified for repl-ping-slave-period otherwise a timeout will be detected
# every time there is low traffic between the master and the slave.
#
# repl-timeout 60

# Disable TCP_NODELAY on the slave socket after SYNC?
#
# If you select "yes" Redis will use a smaller number of TCP packets and
# less bandwidth to send data to slaves. But this can add a delay for
# the data to appear on the slave side, up to 40 milliseconds with
# Linux kernels using a default configuration.
#
# If you select "no" the delay for data to appear on the slave side will
# be reduced but more bandwidth will be used for replication.
#
# By default we optimize for low latency, but in very high traffic conditions
# or when the master and slaves are many hops away, turning this to "yes" may
# be a good idea.
repl-disable-tcp-nodelay no

# Set the replication backlog size. The backlog is a buffer that accumulates
# slave data when slaves are disconnected for some time, so that when a slave
# wants to reconnect again, often a full resync is not needed, but a partial
# resync is enough, just passing the portion of data the slave missed while
# disconnected.
#
# The bigger the replication backlog, the longer the time the slave can be
# disconnected and later be able to perform a partial resynchronization.
#
# The backlog is only allocated once there is at least a slave connected.
#
# repl-backlog-size 1mb

# After a master has no longer connected slaves for some time, the backlog
# will be freed. The following option configures the amount of seconds that
# need to elapse, starting from the time the last slave disconnected, for
# the backlog buffer to be freed.
#
# A value of 0 means to never release the backlog.
#
# repl-backlog-ttl 3600

# The slave priority is an integer number published by Redis in the INFO output.
# It is used by Redis Sentinel in order to select a slave to promote into a
# master if the master is no longer working correctly.
#
# A slave with a low priority number is considered better for promotion, so
# for instance if there are three slaves with priority 10, 100, 25 Sentinel will
# pick the one with priority 10, that is the lowest.
#
# However a special priority of 0 marks the slave as not able to perform the
# role of master, so a slave with priority of 0 will never be selected by
# Redis Sentinel for promotion.
#
# By default the priority is 100.
slave-priority 100

# It is possible for a master to stop accepting writes if there are less than
# N slaves connected, having a lag less or equal than M seconds.
#
# The N slaves need to be in "online" state.
#
# The lag in seconds, that must be <= the specified value, is calculated from
# the last ping received from the slave, that is usually sent every second.
#
# This option does not GUARANTEE that N replicas will accept the write, but
# will limit the window of exposure for lost writes in case not enough slaves
# are available, to the specified number of seconds.
#
# For example to require at least 3 slaves with a lag <= 10 seconds use:
#
# min-slaves-to-write 3
# min-slaves-max-lag 10
#
# Setting one or the other to 0 disables the feature.
#
# By default min-slaves-to-write is set to 0 (feature disabled) and
# min-slaves-max-lag is set to 10.

################################## SECURITY ###################################

# Require clients to issue AUTH <PASSWORD> before processing any other
# commands. This might be useful in environments in which you do not trust
# others with access to the host running redis-server.
#
# This should stay commented out for backward compatibility and because most
# people do not need auth (e.g. they run their own servers).
#
# Warning: since Redis is pretty fast an outside user can try up to
# 150k passwords per second against a good box. This means that you should
# use a very strong password otherwise it will be very easy to break.
#
# requirepass foobared
requirepass 19920308shibin

# Command renaming.
#
# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# hard to guess so that it will still be available for internal-use tools
# but not available for general clients.
#
# Example:
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
# It is also possible to completely kill a command by renaming it into
# an empty string:
#
# rename-command CONFIG ""
#
# Please note that changing the name of commands that are logged into the
# AOF file or transmitted to slaves may cause problems.

################################### LIMITS ####################################

# Set the max number of connected clients at the same time. By default
# this limit is set to 10000 clients, however if the Redis server is not
# able to configure the process file limit to allow for the specified limit
# the max number of allowed clients is set to the current file limit
# minus 32 (as Redis reserves a few file descriptors for internal uses).
#
# Once the limit is reached Redis will close all the new connections sending
# an error 'max number of clients reached'.
#
# maxclients 10000 # 最大客户端连接数

# Don't use more memory than the specified amount of bytes.
# When the memory limit is reached Redis will try to remove keys
# according to the eviction policy selected (see maxmemory-policy).
#
# If Redis can't remove keys according to the policy, or if the policy is
# set to 'noeviction', Redis will start to reply with errors to commands
# that would use more memory, like SET, LPUSH, and so on, and will continue
# to reply to read-only commands like GET.
#
# This option is usually useful when using Redis as an LRU cache, or to set
# a hard memory limit for an instance (using the 'noeviction' policy).
#
# WARNING: If you have slaves attached to an instance with maxmemory on,
# the size of the output buffers needed to feed the slaves are subtracted
# from the used memory count, so that network problems / resyncs will
# not trigger a loop where keys are evicted, and in turn the output
# buffer of slaves is full with DELs of keys evicted triggering the deletion
# of more keys, and so forth until the database is completely emptied.
#
# In short... if you have slaves attached it is suggested that you set a lower
# limit for maxmemory so that there is some free RAM on the system for slave
# output buffers (but this is not needed if the policy is 'noeviction').
#
# maxmemory <bytes> # 最大内存数量

# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
# is reached. You can select among five behaviors:
#
# 缓存策略 重要!!!
# volatile-lru -> remove the key with an expire set using an LRU algorithm
# latest recently use 使用LRU算法移除key,只对设置了过期时间的键
# allkeys-lru -> remove any key according to the LRU algorithm
# 使用LRU算法移除key
# volatile-random -> remove a random key with an expire set
# 在过期集合中移除随机的key,只对设置了过期时间的键
# allkeys-random -> remove a random key, any key
# 移除随机的key
# volatile-ttl -> remove the key with the nearest expire time (minor TTL)
# 移除那些ttl值最小的key,即那些最近要过期的key
# noeviction -> don't expire at all, just return an error on write operations
# 不进行移除.针对写操作,只是返回错误信息
#
# Note: with any of the above policies, Redis will return an error on write
# operations, when there are no suitable keys for eviction.
#
# At the date of writing these commands are: set setnx setex append
# incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
# sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
# zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
# getset mset msetnx exec sort
#
# The default is:
#
# maxmemory-policy noeviction # 默认永不过期

# LRU and minimal TTL algorithms are not precise algorithms but approximated
# algorithms (in order to save memory), so you can tune it for speed or
# accuracy. For default Redis will check five keys and pick the one that was
# used less recently, you can change the sample size using the following
# configuration directive.
#
# The default of 5 produces good enough results. 10 Approximates very closely
# true LRU but costs a bit more CPU. 3 is very fast but not very accurate.
#
# maxmemory-samples 5 # 设置样本数量,LRU算法和TTL算法都并不是精确地算法,而是估算值,所以可以设置样本的大小,redis默认会检查这么多个key并选择其中LRU的那个.

############################## APPEND ONLY MODE ###############################
# AOF数据持久化
# By default Redis asynchronously dumps the dataset on disk. This mode is
# good enough in many applications, but an issue with the Redis process or
# a power outage may result into a few minutes of writes lost (depending on
# the configured save points).
#
# The Append Only File is an alternative persistence mode that provides
# much better durability. For instance using the default data fsync policy
# (see later in the config file) Redis can lose just one second of writes in a
# dramatic event like a server power outage, or a single write if something
# wrong with the Redis process itself happens, but the operating system is
# still running correctly.
#
# AOF and RDB persistence can be enabled at the same time without problems.
# If the AOF is enabled on startup Redis will load the AOF, that is the file
# with the better durability guarantees.
#
# Please check http://redis.io/topics/persistence for more information.

appendonly no # 默认关闭AOF数据持久化

# The name of the append only file (default: "appendonly.aof")

appendfilename "appendonly.aof"

# The fsync() call tells the Operating System to actually write data on disk
# instead of waiting for more data in the output buffer. Some OS will really flush
# data on disk, some other OS will just try to do it ASAP.
#
# Redis supports three different modes:
# AOF数据持久化策略
#
# no: don't fsync, just let the OS flush the data when it wants. Faster.
# always: fsync after every write to the append only log. Slow, Safest.
# everysec: fsync only one time every second. Compromise.
#
# The default is "everysec", as that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# More details please check the following article:
# http://antirez.com/post/redis-persistence-demystified.html
#
# If unsure, use "everysec".

# appendfsync always # 同步持久化 每次发生数据变更会被立即记录到磁盘 性能较差但数据完整性比较好
appendfsync everysec # 默认方式 异步操作 ,每秒记录 如果一秒内宕机,有数据丢失
# appendfsync no # no

# When the AOF fsync policy is set to always or everysec, and a background
# saving process (a background save or AOF log background rewriting) is
# performing a lot of I/O against the disk, in some Linux configurations
# Redis may block too long on the fsync() call. Note that there is no fix for
# this currently, as even performing fsync in a different thread will block
# our synchronous write(2) call.
#
# In order to mitigate this problem it's possible to use the following option
# that will prevent fsync() from being called in the main process while a
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving, the durability of Redis is
# the same as "appendfsync none". In practical terms, this means that it is
# possible to lose up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
#
# If you have latency problems turn this to "yes". Otherwise leave it as
# "no" that is the safest pick from the point of view of durability.

no-appendfsync-on-rewrite no # 重写时是否可以运用Appendfsync,默认no即可,保证数据安全

# Automatic rewrite of the append only file.
# Redis is able to automatically rewrite the log file implicitly calling
# BGREWRITEAOF when the AOF log size grows by the specified percentage.
#
# This is how it works: Redis remembers the size of the AOF file after the
# latest rewrite (if no rewrite has happened since the restart, the size of
# the AOF at startup is used).
#
# This base size is compared to the current size. If the current size is
# bigger than the specified percentage, the rewrite is triggered. Also
# you need to specify a minimal size for the AOF file to be rewritten, this
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature.

auto-aof-rewrite-percentage 100 # 设置重写的基准值
auto-aof-rewrite-min-size 64mb #设置重写的基准值

# An AOF file may be found to be truncated at the end during the Redis
# startup process, when the AOF data gets loaded back into memory.
# This may happen when the system where Redis is running
# crashes, especially when an ext4 filesystem is mounted without the
# data=ordered option (however this can't happen when Redis itself
# crashes or aborts but the operating system still works correctly).
#
# Redis can either exit with an error when this happens, or load as much
# data as possible (the default now) and start if the AOF file is found
# to be truncated at the end. The following option controls this behavior.
#
# If aof-load-truncated is set to yes, a truncated AOF file is loaded and
# the Redis server starts emitting a log to inform the user of the event.
# Otherwise if the option is set to no, the server aborts with an error
# and refuses to start. When the option is set to no, the user requires
# to fix the AOF file using the "redis-check-aof" utility before to restart
# the server.
#
# Note that if the AOF file will be found to be corrupted in the middle
# the server will still exit with an error. This option only applies when
# Redis will try to read more data from the AOF file but not enough bytes
# will be found.
aof-load-truncated yes

################################ LUA SCRIPTING ###############################

# Max execution time of a Lua script in milliseconds.
#
# If the maximum execution time is reached Redis will log that a script is
# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
# When a long running script exceeds the maximum execution time only the
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
# used to stop a script that did not yet called write commands. The second
# is the only way to shut down the server in the case a write command was
# already issued by the script but the user doesn't want to wait for the natural
# termination of the script.
#
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000

################################ REDIS CLUSTER ###############################
#
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
# WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however
# in order to mark it as "mature" we need to wait for a non trivial percentage
# of users to deploy it in production.
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#
# Normal Redis instances can't be part of a Redis Cluster; only nodes that are
# started as cluster nodes can. In order to start a Redis instance as a
# cluster node enable the cluster support uncommenting the following:
#
# cluster-enabled yes

# Every cluster node has a cluster configuration file. This file is not
# intended to be edited by hand. It is created and updated by Redis nodes.
# Every Redis Cluster node requires a different cluster configuration file.
# Make sure that instances running in the same system do not have
# overlapping cluster configuration file names.
#
# cluster-config-file nodes-6379.conf

# Cluster node timeout is the amount of milliseconds a node must be unreachable
# for it to be considered in failure state.
# Most other internal time limits are multiple of the node timeout.
#
# cluster-node-timeout 15000

# A slave of a failing master will avoid to start a failover if its data
# looks too old.
#
# There is no simple way for a slave to actually have a exact measure of
# its "data age", so the following two checks are performed:
#
# 1) If there are multiple slaves able to failover, they exchange messages
# in order to try to give an advantage to the slave with the best
# replication offset (more data from the master processed).
# Slaves will try to get their rank by offset, and apply to the start
# of the failover a delay proportional to their rank.
#
# 2) Every single slave computes the time of the last interaction with
# its master. This can be the last ping or command received (if the master
# is still in the "connected" state), or the time that elapsed since the
# disconnection with the master (if the replication link is currently down).
# If the last interaction is too old, the slave will not try to failover
# at all.
#
# The point "2" can be tuned by user. Specifically a slave will not perform
# the failover if, since the last interaction with the master, the time
# elapsed is greater than:
#
# (node-timeout * slave-validity-factor) + repl-ping-slave-period
#
# So for example if node-timeout is 30 seconds, and the slave-validity-factor
# is 10, and assuming a default repl-ping-slave-period of 10 seconds, the
# slave will not try to failover if it was not able to talk with the master
# for longer than 310 seconds.
#
# A large slave-validity-factor may allow slaves with too old data to failover
# a master, while a too small value may prevent the cluster from being able to
# elect a slave at all.
#
# For maximum availability, it is possible to set the slave-validity-factor
# to a value of 0, which means, that slaves will always try to failover the
# master regardless of the last time they interacted with the master.
# (However they'll always try to apply a delay proportional to their
# offset rank).
#
# Zero is the only value able to guarantee that when all the partitions heal
# the cluster will always be able to continue.
#
# cluster-slave-validity-factor 10

# Cluster slaves are able to migrate to orphaned masters, that are masters
# that are left without working slaves. This improves the cluster ability
# to resist to failures as otherwise an orphaned master can't be failed over
# in case of failure if it has no working slaves.
#
# Slaves migrate to orphaned masters only if there are still at least a
# given number of other working slaves for their old master. This number
# is the "migration barrier". A migration barrier of 1 means that a slave
# will migrate only if there is at least 1 other working slave for its master
# and so forth. It usually reflects the number of slaves you want for every
# master in your cluster.
#
# Default is 1 (slaves migrate only if their masters remain with at least
# one slave). To disable migration just set it to a very large value.
# A value of 0 can be set but is useful only for debugging and dangerous
# in production.
#
# cluster-migration-barrier 1

# By default Redis Cluster nodes stop accepting queries if they detect there
# is at least an hash slot uncovered (no available node is serving it).
# This way if the cluster is partially down (for example a range of hash slots
# are no longer covered) all the cluster becomes, eventually, unavailable.
# It automatically returns available as soon as all the slots are covered again.
#
# However sometimes you want the subset of the cluster which is working,
# to continue to accept queries for the part of the key space that is still
# covered. In order to do so, just set the cluster-require-full-coverage
# option to no.
#
# cluster-require-full-coverage yes

# In order to setup your cluster make sure to read the documentation
# available at http://redis.io web site.

################################## SLOW LOG ###################################

# The Redis Slow Log is a system to log queries that exceeded a specified
# execution time. The execution time does not include the I/O operations
# like talking with the client, sending the reply and so forth,
# but just the time needed to actually execute the command (this is the only
# stage of command execution where the thread is blocked and can not serve
# other requests in the meantime).
#
# You can configure the slow log with two parameters: one tells Redis
# what is the execution time, in microseconds, to exceed in order for the
# command to get logged, and the other parameter is the length of the
# slow log. When a new command is logged the oldest one is removed from the
# queue of logged commands.

# The following time is expressed in microseconds, so 1000000 is equivalent
# to one second. Note that a negative number disables the slow log, while
# a value of zero forces the logging of every command.
slowlog-log-slower-than 10000

# There is no limit to this length. Just be aware that it will consume memory.
# You can reclaim memory used by the slow log with SLOWLOG RESET.
slowlog-max-len 128

################################ LATENCY MONITOR ##############################

# The Redis latency monitoring subsystem samples different operations
# at runtime in order to collect data related to possible sources of
# latency of a Redis instance.
#
# Via the LATENCY command this information is available to the user that can
# print graphs and obtain reports.
#
# The system only logs operations that were performed in a time equal or
# greater than the amount of milliseconds specified via the
# latency-monitor-threshold configuration directive. When its value is set
# to zero, the latency monitor is turned off.
#
# By default latency monitoring is disabled since it is mostly not needed
# if you don't have latency issues, and collecting data has a performance
# impact, that while very small, can be measured under big load. Latency
# monitoring can easily be enabled at runtime using the command
# "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
latency-monitor-threshold 0

############################# EVENT NOTIFICATION ##############################

# Redis can notify Pub/Sub clients about events happening in the key space.
# This feature is documented at http://redis.io/topics/notifications
#
# For instance if keyspace events notification is enabled, and a client
# performs a DEL operation on key "foo" stored in the Database 0, two
# messages will be published via Pub/Sub:
#
# PUBLISH __keyspace@0__:foo del
# PUBLISH __keyevent@0__:del foo
#
# It is possible to select the events that Redis will notify among a set
# of classes. Every class is identified by a single character:
#
# K Keyspace events, published with __keyspace@<db>__ prefix.
# E Keyevent events, published with __keyevent@<db>__ prefix.
# g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
# $ String commands
# l List commands
# s Set commands
# h Hash commands
# z Sorted set commands
# x Expired events (events generated every time a key expires)
# e Evicted events (events generated when a key is evicted for maxmemory)
# A Alias for g$lshzxe, so that the "AKE" string means all the events.
#
# The "notify-keyspace-events" takes as argument a string that is composed
# of zero or multiple characters. The empty string means that notifications
# are disabled.
#
# Example: to enable list and generic events, from the point of view of the
# event name, use:
#
# notify-keyspace-events Elg
#
# Example 2: to get the stream of the expired keys subscribing to channel
# name __keyevent@0__:expired use:
#
# notify-keyspace-events Ex
#
# By default all notifications are disabled because most users don't need
# this feature and the feature has some overhead. Note that if you don't
# specify at least one of K or E, no events will be delivered.
notify-keyspace-events ""

############################### ADVANCED CONFIG ###############################

# Hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. These thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64

# Similarly to hashes, small lists are also encoded in a special way in order
# to save a lot of space. The special representation is only used when
# you are under the following limits:
list-max-ziplist-entries 512
list-max-ziplist-value 64

# Sets have a special encoding in just one case: when a set is composed
# of just strings that happen to be integers in radix 10 in the range
# of 64 bit signed integers.
# The following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512

# Similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. This encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64

# HyperLogLog sparse representation bytes limit. The limit includes the
# 16 bytes header. When an HyperLogLog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# A value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
#
# The suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much PFADD,
# which is O(N) with the sparse encoding. The value can be raised to
# ~ 10000 when CPU is not a concern, but space is, and the data set is
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000

# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into a hash table
# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# The default is to use this millisecond 10 times every second in order to
# actively rehash the main dictionaries, freeing memory when possible.
#
# If unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that Redis can reply from time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes

# The client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a Pub/Sub client can't consume messages as fast as the
# publisher can produce them).
#
# The limit can be set differently for the three different classes of clients:
#
# normal -> normal clients including MONITOR clients
# slave -> slave clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# The syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# A client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# So for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# By default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# Instead there is a default limit for pubsub and slave clients, since
# subscribers and slaves receive data in a push fashion.
#
# Both the hard or the soft limit can be disabled by setting them to zero.
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit slave 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60

# Redis calls an internal function to perform many background tasks, like
# closing connections of clients in timeout, purging expired keys that are
# never requested, and so forth.
#
# Not all tasks are performed with the same frequency, but Redis checks for
# tasks to perform according to the specified "hz" value.
#
# By default "hz" is set to 10. Raising the value will use more CPU when
# Redis is idle, but at the same time will make Redis more responsive when
# there are many keys expiring at the same time, and timeouts may be
# handled with more precision.
#
# The range is between 1 and 500, however a value over 100 is usually not
# a good idea. Most users should use the default of 10 and raise this up to
# 100 only in environments where very low latency is required.
hz 10

# When a child rewrites the AOF file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
aof-rewrite-incremental-fsync yes

3. CAP + Base

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# 1. 传统的ACID(Atomicity:原子性,Consistency:一致性,Isolation:独立性,Duration:持久性)
# 原子性
# 一致性
# 独立性
# 持久性

# 2. CAP(Consistency:强一致性,Availability:可用性,Partition tolerence:分区容错性)


# 3. CAP的3进2
# CAP的核心理论是:一个分布式系统不可能同时很好的的满足一致性,可用性和分区容错性三个需求.最多只能同时较好的满足其中两个.
# 因此,根据CAP原理将NoSQL数据库分成了满足CA原则,满足CP原则和满足AP原则三大类:
# CA-单点集群,满足一致性,可用性的系统,通常在可扩展性上不太强大;Oracle/
# CP-满足一致性,分区容错性的系统,通常性能不是很高;Mongodb/HBASE/Redis
# AP-满足可用性,分区容错性的系统,通常对一致性要求较低. CouchDb******大多数网站架构的选择

# Base 就是为了解决关系数据库强制一致性引起的问题而引起的可用性降低而提出的解决方案.
# Base (Basically Available:基本可用,Soft state:软状态,Eventually consistency:最终一致),其思想是通过让系统放松对某一时刻数据一致性的要求来换取系统整体伸缩性和性能上的改观.原因在于再行系统往往由于地域分布和极高性能的要求,不可能采用分布式事务来完成这些指标,要想获得这些指标,必须采取两外一种方式完成,Base就是解决这个问题的办法.

4. Redis简介

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# 1. 是什么:redis(Remote Dictionary Server 远程字典服务),使用C语言编写,遵守BSD协议,免费的高性能的(key/value)分布式内存数据库,基于内存运行并支持持久化的nosql数据库.

# 2. 作用
# 内存存储和持久化:redis支持异步将内存中的数据写到硬盘上,同时不影响继续服务;
# 取最新N个数据的操作,如,可以将最新的10条评论的ID放在Redis的list集合里;
# 模拟类似HTTPSession这种需要设定过期时间的功能;
# 发布,订阅消息系统
# 定时器,计数器

# 3. 特点
# redis支持数据的持久化,可以将内存中的数据写到硬盘上,重启的时候可以再次加载使用;
# redis不仅支持简单的key-value类型的数据,同时还提供list,set,zset,hash等数据结构的存储;
# redis支持数据的备份,即master-slave模式的数据备份

# 单进程模型来处理客户端的需求,对读写事件的响应是通过对epoll函数的包装来做到的.redis的实际处理速度完全依靠主进程的执行效率.
# epoll是linux内核为处理大批量文件描述符而做了改进的epoll,是林UN小下多路复用IO接口select/poll的增强版本,它能显著提高程序在大量并发连接中只有少量活跃的情况下的系统CPU利用率.
# 默认16个数据库,类似数组下标从0开始,初始默认使用零号数据库
# select命令切换数据库
# DBsize查看当前数据库的key的数量
# Flushdb:清空当前库;:清空所有库
# 同一密码管理,16个数据库都是同样密码,
# redis索引都是从零开始
# 默认端口:6379


# 4. http://redis.io/ http://www.redis.cn/

5. RDB与AOF数据持久化

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# 一. RDB (Redis Database)
# 1.是什么: 在指定的时间间隔内将内存中的数据集快照写入磁盘,也就是行话讲的Snapshot快照,它恢复时是将快照文件直接读到内存里.Redis会单独创建(fork)一个子进程来进行持久化,会先将数据写入到一个临时文件中,待持久化过程都结束了,再用这个临时文件替换上次持久化好的文件。整个过程中,主进程是不进行任何IO操作的,这就确保了极高的性能如果需要进行大规模数据的恢复,且对于数据恢复的完整性不是非常敏感,那RDB方式要比AOF方式更加的高效。RDB的缺点是最后一次持久化后的数据可能丢失。
# Fork: fork的作用是复制一个与当前进程一样的进程。新进程的所有数据(变量、环境变量、程序计数器等)数值都和原进程一致,但是这是一个全新的进程,并作为原进程的子进程
# Rdb保存的是 dump.rdb文件
# 配置文件位置: 可以cp dump.rdb dump_new.rdb 冷拷贝后重新使用
# 如何触发RDB快照: Save:save时只管保存,其它不管,全部阻塞;BGSAVE:Redis会在后台异步进行快照操作,快照同时还可以响应客户端请求。可以通过lastsave命令获取最后一次成功执行快照的时间
# 如何恢复: 将备份文件 (dump.rdb) 移动到 redis 安装目录并启动服务即可 ;config get dir获取目录
# 优势: 适合大规模的数据恢复;对数据完整性和一致性要求不高
# 劣势: 在一定间隔时间做一次备份,所以如果redis意外down掉的话,就会丢失最后一次快照后的所有修改;fork的时候,内存中的数据被克隆了一份,大致2倍的膨胀性需要考虑
# 如何停止: 动态所有停止RDB保存规则的方法:redis-cli config set save ""
# 总结:



# 二. AOF (Append Only File)
# 1.是什么: 以日志的形式来记录每个写操作,将Redis执行过的所有写指令记录下来(读操作不记录),只许追加文件但不可以改写文件,redis启动之初会读取该文件重新构建数据,换言之,redis重启的话就根据日志文件的内容将写指令从前到后执行一次以完成数据的恢复工作
# 2. Aof保存的是appendonly.aof文件
# 3. AOF启动/修复/恢复: 修改默认的appendonly no,改为yes; 将有数据的aof文件复制一份保存到对应目录(config get dir);恢复:重启redis然后重新加载;修改默认的appendonly no,改为yes;备份被写坏的AOF文件;redis-check-aof --fix进行修复;恢复:重启redis然后重新加载
# 4.rewrite: rewrite是AOF采用文件追加方式,文件会越来越大为避免出现此种情况,新增了重写机制,当AOF文件的大小超过所设定的阈值时,Redis就会启动AOF文件的内容压缩,只保留可以恢复数据的最小指令集.可以使用命令bgrewriteaof | 其原理是:AOF文件持续增长而过大时,会fork出一条新进程来将文件重写(也是先写临时文件最后再rename),遍历新进程的内存中数据,每条记录有一条的Set语句。重写aof文件的操作,并没有读取旧的aof文件,而是将整个内存中的数据库内容用命令的方式重写了一个新的aof文件,这点和快照有点类似 | 触发原理: Redis会记录上次重写时的AOF大小,默认配置是当AOF文件大小是上次rewrite后大小的一倍且文件大于64M时触发
# 优势: 每修改同步:appendfsync always
# 同步持久化 每次发生数据变更会被立即记录到磁盘 性能较差但数据完整性比较好;每秒同步:appendfsync everysec 异步操作,每秒记录 如果一秒内宕机,有数据丢失; 不同步:appendfsync no 从不同步
# 劣势: 相同数据集的数据而言aof文件要远大于rdb文件,恢复速度慢于rdb;aof运行效率要慢于rdb,每秒同步策略效率较好,不同步效率和rdb相同



# 三. 总结
# 1. RDB持久化方式能够在指定的时间间隔能对你的数据进行快照存储
# 2. AOF持久化方式记录每次对服务器写的操作,当服务器重启的时候会重新执行这些命令来恢复原始的数据,AOF命令以redis协议追加保存每次写的操作到文件末尾.Redis还能对AOF文件进行后台重写,使得AOF文件的体积不至于过大
# 3. 只做缓存:如果你只希望你的数据在服务器运行的时候存在,你也可以不使用任何持久化方式.
# 4. 同时开启两种持久化方式: ①:在这种情况下,当redis重启的时候会优先载入AOF文件来恢复原始的数据,因为在通常情况下AOF文件保存的数据集要比RDB文件保存的数据集要完整. ②: RDB的数据不实时,同时使用两者时服务器重启也只会找AOF文件。那要不要只使用AOF呢?建议不要,因为RDB更适合用于备份数据库(AOF在不断变化不好备份),快速重启,而且不会有AOF可能潜在的bug,留着作为一个万一的手段。
# 6. 性能建议: ①: 因为RDB文件只用作后备用途,建议只在Slave上持久化RDB文件,而且只要15分钟备份一次就够了,只保留save 900 1这条规则。②: 如果Enalbe AOF,好处是在最恶劣情况下也只会丢失不超过两秒数据,启动脚本较简单只load自己的AOF文件就可以了。代价一是带来了持续的IO,二是AOF rewrite的最后将rewrite过程中产生的新数据写到新文件造成的阻塞几乎是不可避免的。只要硬盘许可,应该尽量减少AOF rewrite的频率,AOF重写的基础大小默认值64M太小了,可以设到5G以上。默认超过原大小100%大小时重写可以改到适当的数值。③: 如果不Enable AOF ,仅靠Master-Slave Replication 实现高可用性也可以。能省掉一大笔IO也减少了rewrite时带来的系统波动。代价是如果Master/Slave同时倒掉,会丢失十几分钟的数据,启动脚本也要比较两个Master/Slave中的RDB文件,载入较新的那个。新浪微博就选用了这种架构.

6. 常见参数配置

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redis.conf 配置项说明如下:
# 1. Redis默认不是以守护进程的方式运行,可以通过该配置项修改,使用yes启用守护进程
  daemonize no
# 2. 当Redis以守护进程方式运行时,Redis默认会把pid写入/var/run/redis.pid文件,可以通过pidfile指定
  pidfile /var/run/redis.pid
# 3. 指定Redis监听端口,默认端口为6379,作者在自己的一篇博文中解释了为什么选用6379作为默认端口,因为6379在手机按键上MERZ对应的号码,而MERZ取自意大利歌女Alessia Merz的名字
  port 6379
# 4. 绑定的主机地址
  bind 127.0.0.1
# 5.当 客户端闲置多长时间后关闭连接,如果指定为0,表示关闭该功能
  timeout 300
# 6. 指定日志记录级别,Redis总共支持四个级别:debug、verbose、notice、warning,默认为verbose
  loglevel verbose
# 7. 日志记录方式,默认为标准输出,如果配置Redis为守护进程方式运行,而这里又配置为日志记录方式为标准输出,则日志将会发送给/dev/null
  logfile stdout
# 8. 设置数据库的数量,默认数据库为0,可以使用SELECT <dbid>命令在连接上指定数据库id
  databases 16
# 9. 指定在多长时间内,有多少次更新操作,就将数据同步到数据文件,可以多个条件配合
  save <seconds> <changes>
  Redis默认配置文件中提供了三个条件:
  save 900 1
  save 300 10
  save 60 10000
  分别表示900秒(15分钟)内有1个更改,300秒(5分钟)内有10个更改以及60秒内有10000个更改。
 
# 10. 指定存储至本地数据库时是否压缩数据,默认为yes,Redis采用LZF压缩,如果为了节省CPU时间,可以关闭该选项,但会导致数据库文件变的巨大
  rdbcompression yes
# 11. 指定本地数据库文件名,默认值为dump.rdb
  dbfilename dump.rdb
# 12. 指定本地数据库存放目录
  dir ./
# 13. 设置当本机为slav服务时,设置master服务的IP地址及端口,在Redis启动时,它会自动从master进行数据同步
  slaveof <masterip> <masterport>
# 14. 当master服务设置了密码保护时,slav服务连接master的密码
  masterauth <master-password>
# 15. 设置Redis连接密码,如果配置了连接密码,客户端在连接Redis时需要通过AUTH <password>命令提供密码,默认关闭
  requirepass foobared
# 16. 设置同一时间最大客户端连接数,默认无限制,Redis可以同时打开的客户端连接数为Redis进程可以打开的最大文件描述符数,如果设置 maxclients 0,表示不作限制。当客户端连接数到达限制时,Redis会关闭新的连接并向客户端返回max number of clients reached错误信息
  maxclients 128
# 17. 指定Redis最大内存限制,Redis在启动时会把数据加载到内存中,达到最大内存后,Redis会先尝试清除已到期或即将到期的Key,当此方法处理 后,仍然到达最大内存设置,将无法再进行写入操作,但仍然可以进行读取操作。Redis新的vm机制,会把Key存放内存,Value会存放在swap区
  maxmemory <bytes>
# 18. 指定是否在每次更新操作后进行日志记录,Redis在默认情况下是异步的把数据写入磁盘,如果不开启,可能会在断电时导致一段时间内的数据丢失。因为 redis本身同步数据文件是按上面save条件来同步的,所以有的数据会在一段时间内只存在于内存中。默认为no
  appendonly no
# 19. 指定更新日志文件名,默认为appendonly.aof
   appendfilename appendonly.aof
# 20. 指定更新日志条件,共有3个可选值: 
  no:表示等操作系统进行数据缓存同步到磁盘(快) 
  always:表示每次更新操作后手动调用fsync()将数据写到磁盘(慢,安全) 
  everysec:表示每秒同步一次(折衷,默认值)
  appendfsync everysec
 
# 21. 指定是否启用虚拟内存机制,默认值为no,简单的介绍一下,VM机制将数据分页存放,由Redis将访问量较少的页即冷数据swap到磁盘上,访问多的页面由磁盘自动换出到内存中(在后面的文章我会仔细分析Redis的VM机制)
   vm-enabled no
# 22. 虚拟内存文件路径,默认值为/tmp/redis.swap,不可多个Redis实例共享
   vm-swap-file /tmp/redis.swap
# 23. 将所有大于vm-max-memory的数据存入虚拟内存,无论vm-max-memory设置多小,所有索引数据都是内存存储的(Redis的索引数据 就是keys),也就是说,当vm-max-memory设置为0的时候,其实是所有value都存在于磁盘。默认值为0
   vm-max-memory 0
# 24. Redis swap文件分成了很多的page,一个对象可以保存在多个page上面,但一个page上不能被多个对象共享,vm-page-size是要根据存储的 数据大小来设定的,作者建议如果存储很多小对象,page大小最好设置为32或者64bytes;如果存储很大大对象,则可以使用更大的page,如果不 确定,就使用默认值
   vm-page-size 32
# 25. 设置swap文件中的page数量,由于页表(一种表示页面空闲或使用的bitmap)是在放在内存中的,,在磁盘上每8个pages将消耗1byte的内存。
   vm-pages 134217728
# 26. 设置访问swap文件的线程数,最好不要超过机器的核数,如果设置为0,那么所有对swap文件的操作都是串行的,可能会造成比较长时间的延迟。默认值为4
   vm-max-threads 4
# 27. 设置在向客户端应答时,是否把较小的包合并为一个包发送,默认为开启
  glueoutputbuf yes
# 28. 指定在超过一定的数量或者最大的元素超过某一临界值时,采用一种特殊的哈希算法
  hash-max-zipmap-entries 64
  hash-max-zipmap-value 512
# 29. 指定是否激活重置哈希,默认为开启(后面在介绍Redis的哈希算法时具体介绍)
  activerehashing yes
# 30. 指定包含其它的配置文件,可以在同一主机上多个Redis实例之间使用同一份配置文件,而同时各个实例又拥有自己的特定配置文件
  include /path/to/local.conf

7. Redis事务

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# 1. Redis事务是指:可以一次执行多个命令,本质是一组命令的集合。一个事务中的所有命令都会序列化,按顺序地串行化执行而不会被其它命令插入,不许加塞.
# 2. 一个队列中,一次性、顺序性、排他性的执行一系列命令
# 3. 常用命令:
# DISCARD:取消事务,放弃执行事务块内的所有命令;
# EXEC:执行所有事务块中的命令;
# MULTI:标记一个事务块的开始;
# UNWATCH:取消watch命令对所有key的监控
# WATCH:监控一个(多个)key,如果在事务执行之前这个(这些)key被其他命令所改动,那么事务将被打断.
# ① 正常执行: .....
# ② 放弃事务: DISCARD
# ③ 全体连坐: 一错全错 未加入queue
# ④ 冤头债主: 执行后 只报错误的,正确的正常执行
****# ⑤ watch监控:
# 乐观锁: 乐观锁(Optimistic Lock), 顾名思义,就是很乐观,每次去拿数据的时候都认为别人不会修改,所以不会上锁,但是在更新的时候会判断一下在此期间别人有没有去更新这个数据,可以使用版本号等机制。乐观锁适用于多读的应用类型,这样可以提高吞吐量,
# 悲观锁: 悲观锁(Pessimistic Lock), 顾名思义,就是很悲观,每次去拿数据的时候都认为别人会修改,所以每次在拿数据的时候都会上锁,这样别人想拿这个数据就会block直到它拿到锁。传统的关系型数据库里边就用到了很多这种锁机制,比如行锁,表锁等,读锁,写锁等,都是在做操作之前先上锁
# CAS(Check And Set)
# 一旦执行了exec之前加的监控锁都会被取消掉了
# Watch指令,类似乐观锁,事务提交时,如果Key的值已被别的客户端改变,比如某个list已被别的客户端push/pop过了,整个事务队列都不会被执行
# 通过WATCH命令在事务执行之前监控了多个Keys,倘若在WATCH之后有任何Key的值发生了变化,EXEC命令执行的事务都将被放弃,同时返回Nullmulti-bulk应答以通知调用者事务执行失败

# 事务的三阶段:
# 开启:以MULTI开始一个事务;
# 入队:将多个命令入队到事务中,接到这些命令并不会立即执行,而是放到等待执行的事务队列里面
# 执行:由EXEC命令触发事务

# 事务的三特性:
# 单独的隔离操作:事务中的所有命令都会序列化、按顺序地执行。事务在执行的过程中,不会被其他客户端发送来的命令请求所打断。
# 没有隔离级别的概念:队列中的命令没有提交之前都不会实际的被执行,因为事务提交前任何指令都不会被实际执行,也就不存在”事务内的查询要看到事务里的更新,在事务外查询不能看到”这个让人万分头痛的问题
# 不保证原子性:redis同一个事务中如果有一条命令执行失败,其后的命令仍然会被执行,没有回滚

8. Redis的发布/订阅

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# 进程间的一种消息通信模式:发送者(pub)发送消息,订阅者(sub)接收消息。


# case: 先订阅后发布后才能收到消息,
# 1 可以一次性订阅多个,SUBSCRIBE c1 c2 c3
# 2 消息发布,PUBLISH c2 hello-redis
# 3 订阅多个,通配符*, PSUBSCRIBE new*
# 4 收取消息, PUBLISH new1 redis2015

9. Redis的复制(master/slave)

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# 主从复制,主机数据更新后根据配置和策略,自动同步到备机的master/slaver机制,Master以写为主,Slave以读为主
# 作用:读写分离;容灾恢复
# 配置:
# ① 配从(库)不配主(库)
# ② 从库配置:slaveof 主库IP 主库端口 (每次与master断开之后,都需要重新连接,除非配置进redis.conf文件 )
# ③ 修改配置文件细节操作
# info Replication 命令
# 常用三种(不写进配置文件情况):
# ① 一主二仆:主机宕机,从机数据正常,角色不变(slave);主机恢复,一切照旧;从机宕机,另一从机正常;从机恢复,升级为主机,数据丢失(若要恢复 重新配置);
# ② 薪火相传:
# ③ 反客为主:

# 复制原理:
# ① slave启动成功连接到master后会发送一个sync命令
# ② Master接到命令启动后台的存盘进程,同时收集所有接收到的用于修改数据集命令,在后台进程执行完毕之后,master将传送整个数据文件到slave,以完成一次完全同步
# ③ 全量复制:而slave服务在接收到数据库文件数据后,将其存盘并加载到内存中。
# ④ 增量复制:Master继续将新的所有收集到的修改命令依次传给slave,完成同步
# ⑤ 但是只要是重新连接master,一次完全同步(全量复制)将被自动执行

# 哨兵模式: 反客为主的自动版,能够后台监控主机是否故障,如果故障了根据投票数自动将从库转换为主库



# 缺点: 复制延时